fbpx
Our Rooms
Age Restrictions:

  • 10 – 13 y/o (full room must be booked to avoid playing with strangers)
  • 14 & 15  y/o (with adult supervision playing in the same room)
The Unexplained Files

Strange things have been happening in the sleepy town of Staunton, VA, including the disappearance of FBI agent Jonathan A. Nimh. You have been granted full access to Agent Nimh’s case files and personal artifacts in order to help solve the mystery of where he has disappeared to. He’s been missing for a week, and the time to rescue the agent is running short…

Escape Rate of 0%
  • The Unexplained Files
  • $25.00

    60 mins
  • 6 People Maximum
The Dark Mage’s Rise

The frightful Dark Mage you once defeated is about to rise again and threaten the Magical World!  Unbeknownst to you, the Mage’s followers hid their Master’s wand in a remote magical cottage ward with many powerful enchantments.  At midnight tonight the planets will align, providing the Mage’s followers with enough power to resurrect him.  Only you, whose destiny is entwined with your dark foe’s, can defeat the enchantments and get to the wand before it’s too late.  But hurry, there is only one hour before midnight!

Escape Rate of 42.9%
  • The Dark Mage's Rise
  • $25.00

    60 mins
  • 6 People Maximum
Haunted Mansion

You just purchased the home of your dreams, an old stately mansion with everything you could ask for.  You can’t wait to start renovations but after you arrive you realize that you are not alone!  Voices, footsteps and things that go bump in the night are trying to chase you away.  You must solve the mystery of who haunts Echols Mansion in order to put their soul to rest so that you may enjoy your house in peace.

Escape Rate of 41.9%
  • Haunted Mansion
  • $25.00

    60 mins
  • 6 People Maximum
Steampunk City

Life in this town carried on like clockwork. In fact, the clocktower dominating the skyline dictated every aspect of citizens’ schedules. Entirely dependent on the clock’s timekeeping, citizens lived by the orders of the gilded chronograph.

…And now, the clock has stopped.

As the best tinkerers in town, you have been summoned by the Council to address this grievous problem. Restore the internal steam engine and get the clock ticking again before the entire town devolves into chaos!

Escape Rate of 32.8%
  • Steampunk City
  • $25.00

    60 mins
  • 6 People Maximum